# Actions Id Name Category Site Date Author Description
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Dungeon Crawler GHF 2016-11-03
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Tel Moonrar v1.0 Houses MMH 2009-04-06 Mercling Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first a... more
Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first acquired my telvanni tower at Tel Urvith I've aspired to make something larger more fitting and in a more suitable location and thus Tel Moonrar is born.
The first thing you should note is that there are no quests involved in this mod (that's not to say you can't have a bit of an adventure with it) it was primarily designed to be a tower mod and as so it includes individual chambered rooms which include:

Lower Tower
With guard post, entrance to dungeon, upper tower, trophy chamber and teleport crystal

Upper Tower
With bedroom and access to balcony and chambered rooms

Dungeon
With Dragons, loot ;) and exit to island

Trophy chamber
With manikin stands and trophy cases

Alchemy chamber
With many types of potted plants and complete with a set of alchemy baskets and alchemy gear

Spell craft chamber
With spell craft tome and Inscription

Library chamber
With lots of book space

Armory chamber
With manikin pods, weapon tables and a special set of amour

The tower is set on a new island which is NE of Sadrith Mora, it's quite large so you can't miss it, beware lowbie players the entrance is guarded by some small but powerful guards which you'll have to kill.

There is now a point to go down into your dungeon more often, the dragons down there have a tendency to horde precious items as well as large amounts of gold, the only problem is that you'll need to kill them to get at it ;)

-:-:- Thanks -:-:-
Ok so this is the bit where I heap thanks on all of those who helped me make this mod what it is, so here we go:

The DopeHatMan
Email: [email protected]
l
Thanx for letting me use inscription, spell craft tome and the little bag of holding you released with Uvirith Inside
Wormgod
For the amazing dragon model, sorry I couldn't manage to get hold of you to ask permission.
Nazz
For the missing parts of the saviors amour
Chron Ventri
For the wonderful display cases
And everyone who was kind enough to help me on the Elder Scrolls Forums, you know who you are!!!!! :)
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Dungeon Crawler Companions Fliggerty 2011-11-20 Shaddow This mod adds an Orc dungeon crawler in front of Addamasartus cave's entrance, he has just arrived in Vvardenfell and wants to clear the cave of bandits but is a tad scared due to a noise he heard coming from inside and wants you to come with him. Help him or not, you decide.
Have fun playing th...
4
13411
Yuanti dungeon 2nd version alpha Dungeons Fliggerty 2013-11-20 Quasidivine A totally different take on my first mod based on suggestions made by SpiritHawke This mod hopefully illistrates the difference in skill level from when I just started to now.. Enjoy
This action packed dungeon will have you fleeing for your life as an evil long lost daedra worshipping cult begin...
5
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Yuanti Dungeon Dungeons Fliggerty 2013-11-11 Quasidivine Hello Every one! This is my first ever upload, and mod!. It features a dungeon of large size, full of Yuanti critters. It also features new armor, staff and various other
6
13406
Mort's Mountain Citadels Dungeons Fliggerty 2011-11-05 Mortimer Mort's Mountain Citadels
This mod sets out to complete the series of dungeons that Darknut began. Greater Dwemer Ruins volume 1 greatly enhanced three main storyline areas, making them much more unforgiving while providing a really cool dungeon crawl at the ...
7
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Dungeoneer Dungeons Fliggerty 2011-10-09 Jusey1 The Nerevane Mod V3.0 by Jusey1
Lore
Long time ago, an ancient dungeon system known as Nerevane was created. Nerevane was base around Nerevaine's mind; his encounters, his imagined enemies, his friends, and so on. When Vivec murdered the Nerevaine; Nerevane vanished. Now, with Nerevaine's...
8
12740
The NeverHalls Midgetalien Fliggerty 2011-10-10 Midgetalien, Vality7 Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.


This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin before changi... more
Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.


This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin before changing it to a Falmer Ruin. The architecture was made by editing the Daedric architecture from Morrowind and retexturing it. We also made a few new meshes, and added a new texture mapping technique to enhance the visual effects.

Make sure you read the readme for more information.
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Fire Katana Midgetalien Fliggerty 2013-12-24 Midgetalien This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
It was made in 2006 for a dungeon crawl mod that never released.
It seems unfair to have this model sat on HD so here I am sharing it with you :)
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Dark Plants Midgetalien Fliggerty 2013-12-24 Midgetalien This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource was made back in 2006 for a dungeon crawl mod.
as that mod was never finished it seems a bit unfair to sit on these models/textures
They a...
11
12644
Coloured Skeletons Midgetalien Fliggerty 2013-12-24 Midgetalien, Meridion/Ascension Contains retextured skeletons in three colours: red, green and blue.
Made for a dungeon mod back in 2006 that never was finished it seems
a shame to keep them hidden away.
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12643
Coloured Rats Midgetalien Fliggerty 2013-12-24 Midgetalien, Meridion/Ascension Contains retextured rats in three colours: red, green and blue.
MAde for a dungeon mod back in 2006 that never was finished it seems
a shame to keep them hidden away.
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db dungeon01 tileset Resources MMH 2009-05-12 Lady Eternity & Proudfoot This is the dungeon tile set used in the DB Alpha. Load most in as statics in TESC Load the doors in as doors in TESC Load chain03 and an activator (Is sways) - Note there are targeting problems because MW blows up Bounding Boxes when a mesh is physiqued and loaded as a activator
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Obilisk The Undying Resources MMH 2011-06-23 CaptainZaltan And here is the star of the show, so to speak. Obilisk the Undying, a major villain from the main dungeon of my lost mod. This guy is massive, and pretty cool looking to boot. Hes best suited to spell casting due to his large size. He may not take too kindly to being portrayed in anything short o...
15
11756
Animated Sarcophagus & Catacomb Set Resources MMH 2013-12-04 FlyTSI The Catacomb pack contains two Animated Sarcophagus's , Dungeon pieces and door .
16
11612
Tougher Sixth House Tweaks MMH 2006-08-08 Sabregirl This mod modifies the Dwemer strongholds of Venymal and Odrosal  
to be much more difficult. Finding Kragrenac's tools is no longer easy!  
A dwemer ruin dungeon generator was used to create the new areas -  
9 new cells for each dwemer ruin. All of them are interco...
17
10285
STRGEN2 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso StrGen2, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
dungeons for Morrowind in the Dunmer Stronghold style. Source code is
included.
This is a command line (DOS) (windows console) program. There is no
GUI. To use th...
18
10284
SotGen 1 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso SotGen1, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the non-"pre" Sotha Sil style. Source code is
included.
This is a command line (DOS) (windows console) program. There is no
gui. To use t...
19
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PREGEN1 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso PreGen1, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the "pre" Sotha Sil style. Source code is included.
This is a command line (DOS) (windows console) program. There is no
gui. To use this progr...
20
10262
OM GEN2 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso OM_Gen2, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the Old Mournhold style. Source code is included.
This is a command line (DOS) (windows console) program. There is no
gui. To use this program...
21
10171
IMPGEN7 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso ImpGen7, by Blockhead aka Peter Capasso

       This is a random dungeon generator written in C.  It generates
dungeons for Morrowind in the Imperial style.  Source code is included.
       This is a command line (DOS) (windo...
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DWTGEN1 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso DwTGen1, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the very large Tribunal Dwemer style. Source code is
included.
This is a command line (DOS) (windows console) program. There is no
GUI. T...
23
10148
DWEGEN2 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso DweGen2, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
dungeons for Morrowind in the Dwemer style. Source code is included.
This is a command line (DOS) program. There is no gui. To use this
program, it is assumed that you...
24
10143
DaeGen 4 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso DaeGen4, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
dungeons for Morrowind in the Daedric style. Source code is included.
This is a command line (DOS) program. There is no gui. To use this
program, it is assumed that yo...
25
10140
COMGEN1 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso ComGen1, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
dungeons for Morrowind in the Plain Common style. Source code is included.
This is a command line (DOS) (windows console) program. There is no
GUI. To use this program...
26
10138
CavGen 3 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso CavGen3, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
cave dungeons for Morrowind. Source code is included. The output is a bit
monotonous but I've released it anyway just to show that cave auto-generation
is possible with...
27
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BLUGEN1 Utilities MMH 2009-05-12 Blockhead aka Peter Capasso BluGen1, by Blockhead aka Peter Capasso

This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the Blue Mournhold style. Source code is included.
This is a command line (DOS) (windows console) program. There is no
gui. To use this progra...
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AcsDungeonGenerator v1.0 Utilities MMH 2011-10-02 Tommy Khajiit INTRODUCTION
AcsDungeonGenerator is a Windows GUI front end for Blockhead's family of Dungeon Generators. It provides a user-friendly interface for his console operated programs. It is not by any means a replacement, it is an add-on.

INSTALLATION
Copy all the files in this ar...
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10064
The Magus Unending Quests MMH 2012-08-20 Davion the Mad Adds a quest to defeat a powerful lich lord (with access to some really cool sound files for dialogue) at the behest of another wizard.

A large extra-planar dungeon is involved (naturally) culminating in grandiose a wizard's duel between pc and lich, a rather tough caster character.
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The Caldera Ancient Mine Quests MMH 2006-02-26 Pekka This mod probably contains the most well decorated dungeon ever made for Morrowind, well at least the most well decorated mine I would say and it took me 8.5 months including breaks to finish this mod and I will probably never decorate a dungeon this way again.  
 
The goal w...
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9878
EpiQuest! Quests MMH 2006-04-16 Simperin' Fool This is a simple quest that begins right after you leave the Census and Excise Office in Seyda Neen.  
 
The action starts with a trail of vague and boring clues. These clues will (possibly) lead you to an ancient dungeon where you must solve uninspired locked-door puzzles, t...
32
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NPC Pack NPCs MMH 2003-10-15 Baratheon79 Adds 15 NPC companions to the game, scattered about Vvardenfell. These companions are pretty generic, and are best suited as stronghold guards or for a bit of extra muscle in a dungeon crawl.     Version 2.1
 In this update, I fixed an issue that would prevent ...
33
8964
Ogrim Retex Models and Textures MMH 2007-08-10 3vill33t this is retexture of the ogrim texture i did for my personal use as i felt the stock texture was a bit dungeon keeper style, a bit too cartoonish for morrowind, and this one goes much better with all my other retextured creatures.
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New tileset for dungeons Models and Textures MMH 2007-05-04 dividebyzero EDIT: As Enmesharra mentioned, one of the tile pieces is with missing textures. I'll fix this soon.  
 
A new tileset made by me for dungeon creaters. I didn't include an .esp for a reason that my CS is halfly broken.  
 
Hopefully the next version will h...
35
8154
Telvanni Vaults Expanded Miscellaneous MMH 2011-08-16 Slaanesh the Corruptor Embark upon a quest to raid a dungeon, is what you must be thinking. Fear not, this is no dungeon mod, but an enhancement to the vanilla Telvanni Vault in Vivec! Now, you will face countless perils, die many times, and wish to strange me with my own entrails! But, should you have the skill, deter...
36
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Redoran Vaults Expanded Miscellaneous MMH 2011-08-10 Slaanesh the Corruptor Embark upon a quest to raid a dungeon, is what you must be thinking. Fear not, this is no dungeon mod, but an enhancement to the vanilla Redoran Vault in Vivec! Now, you will face countless perils, die many times, and wish to strange me with my own entrails! But, should you have the skill, determ...
37
7713
Dungeon Island To Vogar Bridge Miscellaneous MMH 2009-04-24 PCC aka Blockhead a bridge that allows your char to walk from Vogar/Ald-Vendras to Dungeon Island. Requires all the Vogar & Ald-Vendras plugins and also the Dungeon Island plugin.

Dungeon Island To Vogar Bridge
by PCC aka Blockhead
September 2004

THIS PLUGIN REQUIRES:
o Tribun...
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7647
City of Balmora v2.0 Miscellaneous MMH 2006-05-07 tor the destroyer 2.0 Update  
Added a short dungeon crawl to obtain ownership of the Crows Nest. As a reward I also added a special Novel to the Crows Nest. To start the dungeon, look for a ring in Dubious Drams ship cabin.  
This mod turns Balmora into a major seaport like Ebonheart. Balmora ...
39
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Xindaz Veft Dungeons MMH 2009-04-24 PCC aka Blockhead Xindaz Veft 05
by PCC aka Blockhead

THIS PLUGIN REQUIRES BLOODMOON AND TRIBUNAL.
This plugin adds a long dungeon to Solstheim which contains many
leveled creatures and some leveled treasure. There is a lot to explore.
Multiple tile sets are used to get more visual...
40
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Walker Dome Dungeons MMH 2007-05-03 Fennek This mod adds a higher lvl dungeon to Morrowind. The dungeon is  
quite large, and is intended for the higher levels. To find the  
dungeon, you should go to Punabi, which I used to put some  
higher level baddies in it. This is the fisrt version.  
...
41
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Varomingi Tomb Dungeons MMH 2004-07-01 Predator South of Caldera - North of Balmora - to the East of the beaten path, lies a tomb of pure evil.  This is a nice quick dungeon crawl based on an evil necro Lord Varomingi who you will find deep below in the tomb.  I recommend not attempting this until you are over level 50 ...
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Vampire Dungeon Dungeons MMH 2009-05-12 XenaVamp, Silvia de korte I creepy Vampire Dungeon in Balmora,just near the sithrider.It's a cool house for a vampire.Willow a female vampire can sell you some spell's or train and repair things.
there is also a Cattle inside.Some cheat's

have fun to play this :[
XenaVamp
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Tunnels of Tgorvaz Dungeons MMH 2009-04-24 PCC aka Blockhead The smallest dungeon in Vardenfell. Speak to Skink-in-Tree's-Shade at the Wolverine Hall Mages Guild

Tunnels of Tgorvaz

by Blockhead aka Peter Capasso
April 2003

Welcome to the Tunnels of Tgorvaz, the smallest dungeon in Vardenfell.
It...
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Tos Caverns Dungeons MMH 2003-08-15 dalin This is a straight-forward dungeon crawl, composed of 5  interconnected caverns off the Sheogorad coast.  The caverns are home to a band of smugglers and their skeletal minions.     From Dagon Fel, head West and slightly North.  This version includes some in...
45
6658
Tombs Expanded v1.1 Dungeons MMH 2004-10-13 Zappara This plugin expands every tomb in Vvardenfell by adding 1-6 new dungeon levels to them which means that there will be over 300 new dungeon levels to search. Every tomb has also new loot and new undead monsters.
New creatures are all levelled creatures and their levels are from 20 to 60. Ther...
46
6657
Tombs Expanded v1.0 Dungeons MMH 2009-04-06 Zappara This plugin expands every tomb in Vvardenfell by adding 1-6 new dungeon levels to them which means that there will be about 300 new dungeon levels to search. Every tomb has also new loot and new undead monsters. New creatures are all levelled creatures and their levels are from 20 to 60. There ar...
47
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The Well at Ebonheart Dungeons MMH 2009-01-18 Joshmorrowind7 This mod adds an old well to Ebonheart. An awesome dungeon filled with goblins, lichs, skeletons, and giant scorpions. This is a relatively small dungeon, but it is one of the first Morrowind dungeons to contain booby traps. Also at the end of this sprawling dungeon there is a legendary sword, Sa...
48
6643
The Old Unused Well of Pelagiad Dungeons MMH 2002-07-18 jman0war The water in the Well of Pelagiad was making the residents ill, so it was boarded over. You'll get a quest to find out why. Adds 1 quest/dungeon to the game world. See readme for info.
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The Neverhalls v1.0 Dungeons MMH 2012-08-24 Vality7, Midgetalien Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.


This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Aylei...
50
6641
The Neverhalls Dungeons MMH 2008-02-05 Vality7, Midgetalien Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.  
 
 
This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally pla...
51
6631
The Demon Mage Dungeons MMH 2004-10-20 Zargis The Demon Mage involves some of Nerevar's unknown descisions... Unfortunately you are the one that the blame falls upon as the Nevarine. The mod has the following basics:  A floating skycastle.  Lots of dungeon crawling   and (hopefully) a fun short story / quest. ...
52
6630
The Deepest Chasm Dungeons MMH 2015-09-20 Xereau The Deepest Chasm is massive. This underwater dungeon is a labyrinth of danger, confusion, and packs of hungry sea life! The entrance is found underwater, northeast of the Urshilaku Camp and northwest of the stronghold Valenvaryon..
53
6629
The Deep Dungeons MMH 2007-01-02 bob196045 The Deep is a low level Dungeon Crawl, play tested at level 2. you'll find the entry located near the bridge north of the Balmora Shrine (coc -2,-1)

This was the first mod I ever did several years ago, I created it simply to provide a low level player with some nice items (armor and...
54
6628
The Cave of Woe Dungeons MMH 2003-01-03 Zdim Explore the haunted caverns of Lorogh and Lagorn...retrieve 3 great artifacts of legendary status...escape with your life!     The Cave of Woe is a challenging dungeon adventure suitable for level 8 - 12 characters. Higher levels may find the dungeon fun as well however mo...
55
6609
Skeleterra Dungeons MMH 2008-01-15 Wildman An underground dungeon featuring new skeleton creatures including a Lich Queen using Amelexia's animation, Skeleton Spearmen using Hircane's animation, Lingarn's particle effect mage skeletons, Elim's Pirate Skeletons, and more.
56
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Seyda Neen Dungeon Pack Dungeons MMH 2007-02-19 Shugo Just four dungeons for Seyda Neen for level 2+ Characters - playtested with a lvl 3.
 
 1.  located behind a rock close to the lighthouse
 2.  behind a house, close to the Siltstrider
 3.  located close to the Lighthouse behind a rock t...
57
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Sevaskus Dungeons MMH 2008-08-18 Nera Adds a medium size dungeon east of the iceberg in Solstheim.  Bring a torch and a very nice weapon.  Recommended for players lvl 30+. Hasn't been tested, so feedback would be great.  This is my first mod.
58
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Samarys Expanded Dungeons MMH 2011-03-31 Mytch This is a simple dungeon expansion mod for Samarys Ancestral Tomb.  As the home of the mentor ring, and one of the first stops for many adventurers, I've always felt that this tomb was a little too short.  
 
This mod expands the tomb to three interior cells.  It do...
59
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Riverside Manor V2.5 Dungeons MMH 2010-01-28 Larien This adds a small manor near pelagiad containing a bed, some 20k storage chests and a dungeon of daedric creatures.  
 
Can use or edit if you like, but if it is going to end up on the net, please ask :)  
 
Please post feedback and tell me if there is an...
60
6592
Qwert's House of Madness v1.0 Dungeons MMH 2009-04-06 Qwert In celebration of the Gen Mod 3.0 release I've thrown together a new 100 level dungeon with a nice little surprise at the end.
This dungeon is located close to Hla Oad and comes with teleporters that will teleport you to the lower levels but only if you have activated them in the dungeon.
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Puzzle Halls Dungeons MMH 2011-01-05 JmLyan NOTE: I mistakingly uploaded the esp instead of the zip, but here's the zip file.  
 
This mod adds a dungeon with a twist connected to the smuggler cave near Seyda Neen. No monsters, only puzzling and hard thinking. If you beat it, you'll get a really nice reward.
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pcc dungeon island 19 Dungeons MMH 2009-04-24 Blockhead aka Peter Capasso some auto-generated goodness showing the current state of the art of auto/random generators, includuing a landmass
(actually, the landmass has a lot of handmade stuff)



Dungeon Island
by PCC aka Blockhead

THIS PLUGIN REQUIRES TRIBUNAL AND BLOODMOON.
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Martistan Castle Dungeons MMH 2003-10-15 ed_conn This Mod is primarily a dungeon crawl. The object is get Martistan's diary.     The main playing area is a 10 level dungeon. I strongly recommend being 25th level or higher before starting this mod. All creatures and creature list used by this mod are unique, and assum...
64
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Kuthleft Dungeons MMH 2007-12-23 Sluijs This mod adds a small, but dangerous, dwemer ruin west of seyda neen (between the town and processus vitelus' body). Intended for high level characters. Since the dungeon is REALLY dark, I've added a barrel of torches to your left as you enter it. I've hidden the loot (not very well, but the dung...
65
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Korsuth Dungeons MMH 2003-03-03 Jake Whiton A new dungeon off the coast of Vos,  the island fortress of Korsuth has been abandoned forhundreds of years, but rumors are beginning to arise that the complex is haunted.  See readme for info
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Killing Fields Dungeons MMH 2012-07-26 Lady Rae A 99 level hacknslash dungeon and a merchant that wanders all over Morrowind buying your unwanted loot. There are also some major cheats in the first level of the dungeon which you are free to ignore. The change I made was to one of the cheat items and to increase the weight capacity of the cheat...
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Inner Depths 3 Dungeons MMH 2014-08-21 John Kahler Another dungeon crawl style plug-in, but this time in Solstheim! Also has 2 entrances. (Requires Bloodmoon & Tribunal.)
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Inner Depths 2 Dungeons MMH 2014-08-21 John Kahler More “dungeon crawling” action over multiple different zones, but now from the Grazelands in 2 entrance locations! (Requires Bloodmoon & Tribunal.)
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Hrazmah Tower V2 Dungeons MMH 2013-04-10 Unknown_006 This mod is an update of my earlier version, the one that was ludicrously difficult. Anyway, this mod adds a dungeon tower on the grazelands/ashlands region (location in the reaadme) that is populated by vampires and other things. Still, this mod is geared towards lvl 40+.


Ch...
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House of 6 Pains v1.0 Dungeons MMH 2009-04-06 Qwert This adds a 500 level dungeon to the game.
I did not do anything but connect the apporiate levels.
Treasure is Leveled(Improved by Jim,creator of gen mod).
Tile set used is Redoran Small.
Creatures are of the 6th house type.
The entrance is above the temple in blamora,loo...
71
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Ghorak Dungeon Dungeons MMH 2006-05-19 Kaith This plugin adds a trapdoor leading to a cellar in Ghorak manor.  For those who are strong enough to get through this highly hazardous dungeon, lies a reskinned glass helm(I made this to be beast-race friendly).  But be warned, the dungeon is not for the faint-hearted (in other words it...
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Extended Smeradon Dungeons MMH 2004-07-07 blockhead This plugin patches the Smeradon plugin so that the dungeon has more creatures per interior cell, as well as a greater variety of creature types.  In addition, it adds to the dungeon, making it bigger and making it connect to more points in Vvardenfell.  Read the readme.
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Dwemer Flying Fortress Dungeons MMH 2007-01-03 Alec Adams This mod contains a flying Dwemer ship just off the eastern coast of Solstheim. The ship has an exterior and an interior space, it's a basic dungeon crawl. The ship itself CANNOT be seen from the ground and it is not easy to find. I Suggest you READ the readme file and use the map that I have inc...
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Dungeon Romp Double Feature Dungeons MMH 2006-08-03 Warlord Jim Ever wanted TWO dungeons to explore? Well, now you can explore two dungeons. Each one is in a separate esp for easy use. One is Lord Vaudere's Tomb, a dungeon filled with Undead based in the Grazelands. The other is the Castle of Illusion, a random (I mean RANDOM) dungeon in the Molag Amur region...
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Dungeon Of Death Dungeons MMH 2003-12-17 Hegzx This is my first larger plugin for MW - adds small cave near Balmora... enemys are made tougher, high character recommended
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Dungeon & Diamond Dungeons MMH 2011-09-26 Arcimaestro Antares In Sadrith Mora, behind the Dirty's Muriel Corner Club, there is a trapdoor to a new dungeon.  
New creatures, traps, and a unique diamond, await you.  
It was designed for a master thief character (level 20+), that should retrieve the diamond as proof he/she deserved the titl...
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Dungeon & Diamond Dungeons MMH 2012-05-09 Arcimaestro Antares In Sadrith Mora, behind the Dirty's Muriel Corner Club, there is a trapdoor to a new dungeon.
New creatures, traps, and a unique diamond, await you.
It was designed for a master thief character (level 20+), that should retrieve the diamond as proof he/she deserved the title, but then on...
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dun (geon crawl) Dungeons MMH 2007-01-11 pigtrifle welcome to dun, a small dungeon crawl that should NOT be attempted by low or medium level characters, unless you have a deathwish...  
 
the lowest level things you will find in there are scriblike things that just "zoom about the place", following that are the random daedra ...
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DeathTrap Dungeon v1.3 Dungeons MMH 2009-05-12 Patrograd Fang used to be a sleepy village, a stopping off point for traders en route to Vvardenfell from the mainland. Then Baron Sukumvit became the ruler in these parts, and not satisfied with his lot he built a huge labyrinth beneath the village, and packed it with creatures and traps. He has offered a...
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DeathTrap Dungeon v1.2 Dungeons MMH 2009-04-24 Patrograd The mod is based upon the book 'Deathtrap Dungeon' by Ian Livingstone and Steve Jackson. Hopefully it is a more faithful reproduction of the book than the awful PS1 game of the same name.

You need a level 10 + character with at least 2000 GP. Go to Vivec, and on the bridge between the ...
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Caverns of Clan Ronak Dungeons MMH 2009-09-10 Bloodcider This mod adds a new dungeon south-east of Castle Karstaag/west of the Skaal village stone bridge, named Anders Barrow. Explore it's depths to discover the remnants of an excavation gone wrong and a horrible secret that has been uncovered.  
 
I made two different esp's for yo...
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Bloodmoon Dwemer Ruin Dungeons MMH 2004-01-12 Executor Zurg Dissatiafied with the Dwemer ruins that come with the game, I created this uber ruin (named Nchrmdumz) using the dungeon generator written by Blockhead. Expect some very big suprises at the end.     To reach the dungeon, travel to Solstheim and head for the tiny island und...
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BeastsofBurdenDwarves 0606 Dungeons MMH 2009-04-24 Kevin Castellano Beasts of Burden: Dwarves 1.0



Adds an interior to the tower just above the Abaelun Mine (east of Ft Moonmoth), and a decent size dungeon in the basement. Also adds the dwarven race, (which act as enemies).
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Basic Dungeon Dungeons MMH 2008-01-27 Bomberman608 Just a simple dungeon using the genmod tool for my first mod I've uploaded.

Changelog:Cleaned evil GMSTs!
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Baal' Soth Tomb Dungeons MMH 2008-09-28 Ion45 "The once sacred tomb of the Wild-Axe family, the ruin of Baal' Soth has open its door.  Are you brave enough to venture in and claim its treasures or will you fall to the undead that roam its halls?"  
 
 
Baal' Soth is a large dungeon mod that sets the playe...
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Arkngthand 2.0 Dungeons MMH 2015-05-24 Ragox *Part of the May Modathon Month*



Arkngthand 2.0


Arkngthand is probably the second most visited dungeon of Morrowind right after Addamasartus and I always found it to be quite badly designed. Beside the pathfinding issues and generally confusing layout ther...
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Altor Island Dungeons MMH 2004-03-01 MouLDY_LLaMa This adds a small island NW from the mouth of Odai River, has some Dwemer ruins and there is a Dwemer dungeon with loot.
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Abandoned Well at Dagon Fel Dungeons MMH 2002-08-12 jman0war Adds a Spelunking, dark, and very detailed, Daggerfall-esque dungeon to the game world. See readme for info.
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Aard Vetooch Dungeons MMH 2009-04-24 PCC aka Blockhead 100 levels of auto-generated dungeon goodness, for those that don't have the Tribunal or Bloodmoon expansions

Aard Vetooch

by Blockhead aka Peter Capasso
October 2003

This plugin is a 100-level dungeon, inspired by the 100 level (and
more) ...
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Wildman's Skeleton Additions Creatures MMH 2008-10-26 Wildman Adds seven new skeletons to leveled creature lists.  
 
From the Skeleterra dungeon mod this includes the Imperial Guard and Archer Skeletons, Dragonscale Soldier Skeleton, Barbarian Skeleton, Spear Skeleton (using Hircane's Animation), and Lich Queen (Using Almalexia's Anima...
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Ascendaeus's Severe Growth BETA Creatures MMH 2011-06-02 Ascendaeus This Mod Increases The Battle Potential Of All Deadra, And Various Bosses and Gods. Intended For Very High Level Caricatures, Seeking an increased Challenge From Tomb and Dungeon Raiding. Meant to Be Used With My Soon To Be Released Dungeon Mods; Ashurnibibibi Edit and Heran Edit, (The Latter of ...
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The Construct Companions MMH 2002-06-05 Endrek Mod adds a suit of magically animated armor (called "The Construct") which will follow your orders and protect you; can be found in the dungeon Aleft, across the water south of Gnaar Mok. It's not simply there for the taking, though, so be ready for a fight as well as a bit of q...
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Dungeon Crawler Companions MMH 2011-11-20 Shaddow This mod adds an Orc dungeon crawler in front of Addamasartus cave's entrance, he has just arrived in Vvardenfell and wants to clear the cave of bandits but is a tad scared due to a noise he heard coming from inside and wants you to come with him. Help him or not, you decide.  
 <...
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Privateer's Hold v1.0 Chargen MMH 2006-03-12 Jman0warS, ManaUser Alternate beginning mod.  
Adds the starter dungeon from Daggerfall into Morrowind.  
 
120+ meshes  
130 textures  
12 sounds    Screenshots available at http://www.disland.net/privateers_hold/ ... s_hold.htm
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Bunch O Stuff Buildings MMH 2004-02-23 APime11987 This mod adds a bunch of stuff - has 11 new NPCs that are 100 skilled trainers, 2 others are shop keeps with infite cash - a couple new building (one located in Balmora ), the other in Seyda Neen; a dungeon for anyone who dares enter with an ok prize at the bottem.     New...
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Ralds fickle additions Stores and Merchants MMH 2007-02-22 pigtrifle This mod adds and expands the Balmora Guild of mages/
   1.   It adds a trader called Ralds, who sells scrolls, and who really, you do NOT want to pick a fight with.
 
 2.   adds a dungeon to the Guild of Mages - doesnt have much inside, except Rald...
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Ghostpath beta Beta MMH 2012-08-22 lastavenger Adds a high level ( be warned ) quest and dungeon to the game . Start looking in the Telvanni towns .
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Vivec Hideout Houses MMH 2004-07-14 Thongar44 Cozy little home in vivec with a training dungeon thingy.    This is my first completely working mod and i would like helpful feedback and ideas to make it better    check the README for directions to the house.     Enjoy.
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TheIsland 0828 Landmasses MMH 2009-05-12 lonnie This is an Island. You can train and there is also a residence for you the character. And an extremely difficult dungeon with a prize at the end.
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The Clockwork Tower Armor MMH 2003-09-22 Tsar_of_Cows This mod is about a new Dwemner ruin that has been descovered, is  basically a dungeon crawl but there's also a big story behind it, broken up by snippits of story, item hunts and puzzles with piles of written information providing you with backgrounds to the characters inv...